Status: Undetermined (though highly unlikely)
Last week Nintendo announced that it was renaming its soon-to-be-released console. The former name was Revolution. The new name? Wii. Barely had the name passed Nintendo's lips, than the snickering and outrage from the gaming community began.
As one person astutely put it,
"It means piss. For god's sake, it means PISS!" (It also means little in Scottish, but no one seems as upset about that.)
Does Nintendo hope to generate publicity by gaving the console such an odd name? Or is this a case of a Japanese company not having realized what the name of its product meant in translation? Or is this all an elaborate hoax staged by Nintendo?
Those who
think it might be a hoax point out that there are no trademarks registered by Nintendo for Wii. However, Nintendo has responded that it has, in fact, registered the name, but it takes a while for trademark web sites to update.
Nintendo explains that the name is supposed to emphasize the communal, multi-player nature of the console. The two i's in the name are supposed to look like two players. My hunch is that Nintendo is perfectly serious about this and that the name isn't a hoax. But we'll know for sure when the product is officially launched at the upcoming E3 convention.
Comments
Anyways, I hope that guy in the kotaku link said is true, that it was just a fake name and the real name would be "WiiL" or something. I do intend to buy a Revolution or whatever when it comes out, but then I also don't want to be laughed at by folks who bought a PS3 after that (although I do intend to also get a PS3 after getting the Revolution or whatever it's going to be called).
If the big N is going by "Wii", tho, perhaps the gamers will continue calling it "Revolution" and Nintendo will finally give in.
They really ought to stick to handheld gaming.. which seems to be what they excel in. I cant afford any of this stuff but I think I'd rather have a DS than a PSP (no fanboi flames please!).
Anyone remember the Edsel or New Coke? Big money was spent to develop those (and other products which have failed).
Wii is a stupid name invented by people who thought it was clever or memorable or whatever.
Im not much into games like Animal Crossing, Mario Party, Starfox Adventures, etc etc... they are what I call "kiddie".
Metroid Prime and its sequel may have been the only real action oriented games I enjoyed on that system. They have also released very few RPG style games for the GC console another genre which I enjoy.
As for N64.. Perfect Dark was the only game that was worth it on that system (maybe... just maybe Conker's Bad Fur Day or some of the ULTRA buggy 007 games...)
If Im going to buy a game system (which I wont be anymore since they're now rediculously priced in both consoles and software) I would want a system in which at least 50% of the games appealed to me. Nintendo has not released enough games that Ive wanted to play on their consoles.
The only Nintendo console I liked was the SNES. *shrug*
No more Fanboi flames please.. this is my opinion, Nintendo's track record has not been all to great and I only see the Wii as another step downwards (I HAVE seen some demo video for the new Zelda stuff.. diddling with the remote control thingy to play just looks stupid)
PS Im old... Im allowed to think things are kiddie looking... Im currently playing Elder Scrolls Oblivion on PC as well as World of Warcraft ... I have yet to have seen any egg spitting transvestite pink dinosaurs in either of them 😛 (Good old Super Mario 2)
Maybe it's still considered as a working title(as ultra64 for N64..)
The slogan was "Wang Cares"
For those of you who aren't Australian, it rhymes with "Wankers" (a "wanker" is the Australian term for a male who excercises in a certain form of self gratification of a physical nature i.e. to "wank" oneself). "Wanker" is also a euphmism for a person who is being a "show off".
Maybe they could add a z and make it Wiiz.
But yeah, the name Wii sucks. They should change it back to Revolution. There was nothing wrong with that name.
Now then, if the Engrish majors at Nintendo were averse to calling it "WEI" or "WE-I" (which, in English COULD be "We-IH" but most probably render as "WAY") because of the Chinese word, who can blame them?
There is no wei thei should name it 'Revolution' as that is a Beatles song.
Nobody cares about the Playstation. End of story.
There is no true definition of a "hardcore" gamer. It will change depending on who you talk to. My definition of a "hardcore" gamer is one who not only plays games but gets involved in the culture of games, and then goes that extra step further so they understand how all the hardware and such works, as well as a basic understanding of how the game's engine works. I consider console gamers to be "casual" gamers, since they don't have to worry about spending ages getting the game to run in the first place or the 3 month upgrade cycle PC gamers are familar with.
But I choose the PC. Why? Snaps the consoles and mods. Console gaming (at least to me) feels very disposable. After you've played the game, you could play it again, or... not play it. WIth PC games there are usually mods released for games that aren't locked down tight, extending their lifespan.
Quirky titles and peripherals dont do so well in the US from what I have seen. Who here bought Samba De Amigos and the Maraccas that went with it? The Seaman game with the microphone? Or the Sony Eye Toy? (I have owned them all at one point in time). It seems to me that the only Quirky title with peripherals that has flourished here was Dance Dance Revolution.
When I saw the Zelda game's little plastic sword controller complete with little plastic shield peripheral... I though 8 year old. Sure it might be fun to play with but its a little hard to take seriously. Unless Nintendo pulls a marketing miracle this may be their last console. Sales for Gamecube werent all that great when it was released. (Im taking all of this from having worked at an Electronics Botique store BTW.. doesnt make me an expert but I saw what was moving off the shelves).
I consider myself hardcore because I play ALL sorts of games but I really prefer certain Genre when it comes down to it. My console purchases are based upon whether or not said system has more or less of that particular favored genre... being short on money makes it difficult. I Enjoy fighting games that are more than button mashers, RTS games (Starcraft, Warcraft, Advance Wars), the occasional FPS when its more than just a fragfest (Farcry was good for that), Action/Adventure (just not Tombraider...), RPG (Squaresoft makes me cry anymore though.. save for maybe Kingdom Hearts), Sim games.. the list just goes on and on...
Ive heard that the Wii is going to have cheaper game titles... maybe that will make it a buy... but as Ive said titles ultimately make the decision for me. Nintendo franchises other than maybe Pokemon, Metroid and Zelda (If they put out a handheld type title
for Pokemon on one of their consoles... instead of the stupid Snap and Stadium type games... ) just dont interest me. I dont like to blindly follow franchise either... some people just accept terrible games because "Insertgamecompanyhere" made it...
However that illustrates me point: it is not possible to define a hardcore gamer. There is no comittie that says "You are hardcore." If you consider yourself a hardcore gamer, then okay, you can be hardcore.
I consider myself hardcore because I keep up with games and technology. I know what the next releases are, I know the major advancements in hardware (and why SM4.0 is going to force me to shell out another $600 for a new video card) and I even keep up with news in the console world. I even started modding with Doom 3 before uni decided it would be fun to burry me in work.
The point is, hardcore is impossible to define. So there's no point debating about who is hardcore and who isn't. You can't say that a Nintendo gamer isn't hardcore, because by Nintendo community standards hardcore might be someone who's great with the controller, or plays a specified game to a specified standard. However Nintendo (in my eyes) lately have been more about kids than about the older gamers. Maybe it's the whole Pokemon connection.
That's the problem with some game creators these days. They try too hard to be serious, and to have a deep meaning...and that's great. I love games like that, but those shouldn't be the only kind of games. I also like the good old-fashioned fun games, like Mario and Sonic the Hedgehog. That's why I mostly prefer Nintendo, though PS2 has some games like that (Katamari Demacy, for example!) Light-hearted games (mostly platformers) don't automatically equal "kiddy." To me a kiddy game would be things like Barbie's Fairyland Adventure or Barney's Safety School.
And lest I be labelled something less than a "hardcore gamer" I like video games so much that I've decided to make a career out of it. I'm learning to be a video game programmer. It's pretty challenging, but it's also a lot of fun!
Soldant - I was "hardcore" by your definition a long time ago... but I cant afford it now.
I still play games every day of the week (all night If I happen to be off... yay for nightshift), but now its MAME ROMs and hand me downs from friends. Does it still count since I dont have the money to play "keep up with the Joneses?" (I make about 38K a year... but paying rent/car/food and saving for my Batchelors degree make it nigh imposible to buy any fun stuff :( )
I think my definition of hardcore suits me (and perhaps only me), a true appreciation of WELL MADE games, no matter what the genre (or age for that matter... there were some GOOD SNES/Sega games.. that kick the crap outta some of the newer stuff)... not fanboism.. not the console kiddie/pc geek wars... not the my gear is better n' yours...
But thats just me.. I guess Im just too old to be Leet anymore...
I don't have a lot of money either, so I make do with what I have. Which is why my hardware probably fails quicker than it should (but we'll gloss over that). But I agree that games lately are running dry on innovation. Today people only care about which game uses pixel shaders in ways never before thought possible, or applies bumpmaps to everything or has polycounts that are so large we don't even bother reading them. Underneath that, it's still the same crap.
Blame the publishers. Innovation is seen as dangerous because nobody's sure if the next Elite will do well in the market, but they know that an FPS where you shoot nazi soldiers in WW2 will be bought. What's a developed to do? Take Armed Assault: realistic warfare game, but having trouble finding a publisher. Why? The question: do mainstream gamers really want realism like this, where you really can die from a random direction like in real warfare, or do they want a more arcade experience? Are we only going to sell this to fans of Operation Flashpoint? Is that going to cost us too much?
Take a risk, publishers! Let the developers bring back innovation!
http://www.spore.com/
I watched a Dev conference video about it... the concept is absolutely amazing (from my point of view...).
The fact that a lot of the game mechanics are procedural ... it just blows my mind how they program stuff like that...
I have sooooo many questions about this game. But also about the technology: if it takes off, they could probably just downsize their staff (specifically art departments) and let programmers generatre models and textures for in-game characters. Or at the very least, the animators would be totally out of a job.